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|
use sdl2::keyboard::Keycode;
use rand::prelude::*;
use std::fs::File;
use std::io::Read;
use sdl2::rect::Rect;
use sdl2::pixels::Color;
pub const WIDTH : u32 = 64;
pub const HEIGHT : u32 = 32;
pub const SCALE : u32 = 20;
//length for the array of display "pixels" where pixels are the rectangles being rendered
const DISPLAY_LENGTH : usize = (WIDTH * HEIGHT) as usize;
//Basic struct to represent the Chip-8 interpreter structure
pub struct Chip {
mem : [u8; 4096], //4kb of memory
registers: [u8; 16], //16 8-bit registers
index: u16, //16-bit index pointer
pc: u16, //Program counter
stack: [u16; 16], //16 level stack
sp: usize, //stack pointer
delay_timer: u8, //delay timer
sound_timer: u8, //sound timer
keys : [Keycode; 16], //mapping keys to chip-8 input keys
keys_pressed : i8, //mapping keys to chip-8 input keys
fonts : [u8; 80], //all the 16 chars that can be rendered 16 * 5
display: [u16; DISPLAY_LENGTH as usize], //the display array
instr: u16, //current exec instr
v: u8,
x: usize,
y: usize,
n: u8,
nn: u8,
nnn: u16,
}
impl Chip {
//return a new Chip, with memory 0-initialized
pub fn new() -> Self {
Chip {
mem : [0; 4096],
registers: [0; 16],
index: 0,
pc: 0x200,
stack: [0; 16],
sp: 0,
delay_timer: 0,
sound_timer: 0,
keys: [Keycode::Num1, Keycode::Num2, Keycode::Num3, Keycode::Num4, Keycode::Q, Keycode::W, Keycode::E, Keycode::R, Keycode::A, Keycode::S, Keycode::D, Keycode::F, Keycode::Z, Keycode::X, Keycode::C, Keycode::V],
keys_pressed : -1,
fonts: [
0xF0, 0x90, 0x90, 0x90, 0xF0, // 0
0x20, 0x60, 0x20, 0x20, 0x70, // 1
0xF0, 0x10, 0xF0, 0x80, 0xF0, // 2
0xF0, 0x10, 0xF0, 0x10, 0xF0, // 3
0x90, 0x90, 0xF0, 0x10, 0x10, // 4
0xF0, 0x80, 0xF0, 0x10, 0xF0, // 5
0xF0, 0x80, 0xF0, 0x90, 0xF0, // 6
0xF0, 0x10, 0x20, 0x40, 0x40, // 7
0xF0, 0x90, 0xF0, 0x90, 0xF0, // 8
0xF0, 0x90, 0xF0, 0x10, 0xF0, // 9
0xF0, 0x90, 0xF0, 0x90, 0x90, // A
0xE0, 0x90, 0xE0, 0x90, 0xE0, // B
0xF0, 0x80, 0x80, 0x80, 0xF0, // C
0xE0, 0x90, 0x90, 0x90, 0xE0, // D
0xF0, 0x80, 0xF0, 0x80, 0xF0, // E
0xF0, 0x80, 0xF0, 0x80, 0x80 // F
],
display: [0; DISPLAY_LENGTH],
instr: 0x0000,
v: 0,
x: 0,
y: 0,
n: 0,
nn: 0,
nnn: 0,
}
}
//initialize memory with all the starting values
pub fn init(&mut self) {
for i in 0..80 {
self.mem[0x50 + i] = self.fonts[i];
}
println!("Init Chip: Loaded fonts!");
}
pub fn read_rom(&mut self, rom : &str) {
let mut buf = Vec::new();
let mut rom = File::open(rom).unwrap_or_else(|_err| panic!("Valid ROM needed"));
rom.read_to_end(&mut buf).unwrap_or_else(|_err| panic!("Error reading ROM"));
let mut start = 0x200;
for i in buf {
self.mem[start] = i;
start += 1;
}
println!("Loading ROM in memory!");
}
pub fn clear_input(&mut self) {
self.keys_pressed = -1;
}
pub fn feed_input(&mut self, key : Keycode) {
let idx = self.keys.into_iter().position(|r| r == key);
let m_idx = match idx {
Some(v) => v as i8,
None => -1 as i8,
};
self.keys_pressed = m_idx;
}
pub fn fetch(&mut self) {
self.instr = ((self.mem[self.pc as usize] as u16) << 8) | self.mem[(self.pc + 1) as usize] as u16;
self.pc += 2;
println!("Fetching next instruction: {:#06X}", self.instr);
}
pub fn execute(&mut self) {
self.v = ((self.instr & 0xF000) >> 12) as u8;
self.x = ((self.instr & 0x0F00) >> 8) as usize;
self.y = ((self.instr & 0x00F0) >> 4) as usize;
self.n = (self.instr & 0x000F) as u8;
self.nn = (self.instr & 0x00FF) as u8;
self.nnn = self.instr & 0x0FFF;
match self.instr {
0x00e0 => { self.cls_00e0() },
0x00ee => { self.ret_00ee() },
0x1000..=0x1fff => { self.jmp_1nnn() },
0x2000..=0x2fff => { self.call_2nnn() },
0x3000..=0x3fff => { self.se_3xkk() }
0x4000..=0x4fff => { self.sne_4xkk() }
0x5000..=0x5ff0 => { self.se_5xy0() }
0x6000..=0x6fff => { self.ld_6xkk() },
0x7000..=0x7fff => { self.add_7xkk() },
0x8000..=0x8ffe => { self.match_8xxk() }
0x9000..=0x9ff0 => { self.sne_9xy0() }
0xa000..=0xafff => { self.ld_annn() },
0xb000..=0xbfff => { self.jp_bnnn() }
0xc000..=0xcfff => { self.rnd_cxnn() }
0xd000..=0xdfff => { self.drw_dxyn() },
0xe000..=0xefa1 => { self.match_exxk() }
0xf000..=0xff65 => { self.match_fxxk() }
_ => { println!("Doing nothing!"); }
}
}
// 0x8000..=0x8ff0 => { self.ld_8xy0() }
// 0x8001..=0x8ff1 => { self.or_8xy1() }
// 0x8002..=0x8ff2 => { self.and_8xy2() }
// 0x8003..=0x8ff3 => { self.xor_8xy3() }
// 0x8004..=0x8ff4 => { self.add_8xy4() }
// 0x8005..=0x8ff5 => { self.sub_8xy5() }
// 0x8006..=0x8ff6 => { self.shr_8xy6() }
// 0x8007..=0x8ff7 => { self.sub_8xy7() }
// 0x800e..=0x8ffe => { self.shl_8xye() }
fn match_fxxk
|